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Art

This page features the more artwork based activities that I have completed for various projects. From graphics to fully three dimensions renders, the best of my models and designs can be found here.

"Getting a Nice Drink"

A Rendered 3D animation and character

2023 - Maya

Meet Ludwig, my first 3D animated character created using the Maya software.

  • The character has a functioning rig and skin (I didn't know about skin weighting at this point...)

  • Animation was rendered in engine using Arnold

  • I learn quite a bit about camera functionality and cinematography

Beer_Man_Conceptart.jpg

Assets for Aerospring

An exercise in model for a character, rigging animations, skin weighting, and texturing

2024 - Maya

For my Aerospring project, I decide to try my hand further at the processes of rigging and modeling.

  • The character's rig and model were built for the ground up.

  • Weight Painting was explored for the first time to achieved better, smoother, and cleaner animations.

Screenshot 2024-09-30 at 8.57.05 PM.png
Screenshot 2024-12-08 at 2.39.48 PM.png
Screenshot 2024-12-08 at 3.00.18 PM.png

Assets for Derby

Modeled Props for use in environments

2024- Blender

Using skills gained in Maya, this is the first series of models that I created and textured within the blender engine.

  • These models are used across the hub and first stage of the game in addition to as part of the player character.

  • Stylistically, they are meant to be cartoonish and blocky to fit a comic book style aesthetic.

  • Topography optimization was important, learning to lower face counts depending on the use of the object was a must

Assets for Woodland Photography

Rigs, Models, Skin Weights, and Animations

2024 - Maya

Further exploration into rigging and modeling for the woodland photography project

  • First time constructing a rig for a model that wasn't a biped

  • Further exploration into skin weighting and rigging to achieve smoother and more realistic animation

Screenshot 2024-10-02 at 8.02.17 PM.png
Screenshot 2024-10-02 at 8.04.33 PM.png

LearnLiveLibrary

2022

A UX case study

Throughout the course of a semester, a project was created for the proposal of an app which would help individuals connect with their local libraries

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